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    Hyde fashioned several camera techniques and devices to aid Raimi in capturing the shots he wanted, these were: A new version of the point-of-view shots for the unseen Evil Dead force "I took a 2x4 and carved each end to resemble the hand grips of a motorcycle," said Hyde
  • Evil Dead 2 (1987) - Give Me Back My Hand! Scene | Movieclips
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    One of my favorite devices in the movie is the fast-moving camera shots putting us into the place of this evil that hunts for characters as they run through the cabin and the woods
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    This new style and some other iconic elements would carry on in future movies and even the series, Ash vs Evil Dead, which was released decades later However, what was it like working on set for a movie that would change the horror game and go down in cult classic infamy?
  • Ashs Severed Hand - Evil Dead Wiki
    Noticing a nearby chainsaw, Ash pulled the saw's start cable with his teeth and proceeded to lop off his hand, screaming and laughing while doing it Unsure of what to do with the hand, Ash placed a bucket (along with several books for weight) over the hand to keep it trapped in one place
  • How Sam Raimi Created Cinema’s Best Hero Shot in Evil Dead II
    In a series of quickly edited and momentum-filled close-ups, Raimi and editor Kaye Davis communicate Ash's transformation to the audience through small fragmented details: the clearing of a worktable, the drilling of a hole, the tightening of a screw
  • Shot-By-Shot Analysis of the Cabin Run from Evil Dead II : r . . .
    From the context of the scene you'd assume that the "beast" gets frustrated when it can't find Ash - and because of this storms out of the house in anger With this context in mind, the camera movement seems strange to me




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